The Great Infinite Scuba Software Giveaway
As diving slowly returns, we know for some, there is still a wait ahead before you can travel interstate or internationally again.
We partnered with DEMA and CFG to give away 30 copies of Infinite Scuba® so you can dive some real-world locations from your lounge room.
We gave away three copies a day for 10 days.
Congratulations to the winners and thank you everyone who entered – our biggest response to a competition this year, which goes to show just how many of you were itching to get out there diving during Covid-19.
The Winners were…
Lee, Paul, John, Mitch, Andy, Douglas, Jason, James, John, Mark, Paul, Craig, Kerry, Jason, Dave, Victor, Stuart, Luke, John, John, Kyle, Diana, Brendan, Sally, Simon, Michelle, Peter, Andre, Steve and Philip.
Infinite Scuba® is a relaxing, beautiful video game that enables players to experience the mystery and serenity of scuba diving in real-world locations. Players do what real divers do – identify wildlife, find artefacts, collect branded scuba gear, and take photos to share with friends, while learning about dive science and the local culture, history, and environmental issues.
Infinite Scuba® partners include Dr. Sylvia Earle (National Geographic Explorer-in-Residence, Time Magazine Hero for the Planet, founder of Mission Blue), Mission Blue, Oceanic Society, DEMA (Diving Equipment & Marketing Association), Intel, and over 20 dive equipment makers, including SCUBAPRO®, Cressi, Oceanic, and Body Glove.
The game was also part of the Sea Monsters Revealed: Aquatic Bodies exhibit at the Georgia Aquarium in Atlanta, Georgia and the Museum of Science and Industry (MOSI) in Tampa, Florida.
Infinite Scuba is the first independent release from Cascade Game Foundry (CGF®), a Seattle-based development team who helps people explore the world from home. Our unrivalled expertise and passion for simulations and entertainment software enables us to provide breathtakingly-accurate simulations for hardcore audiences, as well as compelling exploration gameplay for casual audiences.